Some while ago, TOF ran across an article somewhere on the characterization of psychopaths. He thought it might prove interesting for Faithful Reader. If you decide one of your characters should be a psychopath, these are supposedly markers you can use to characterize them.
1. They speak in the past tense.
Psychopaths use more past-tense verbs than other people. When talking about an event happening right now, most of us would say, "I think this is a good idea." A psychopath might be more likely to say, "I thought that was a good idea." Researchers suspect this is because they are detached from their behavior and their environment.
2. Their body language is convincing.
Psychopaths lie to make themselves look good. But their nonverbal behavior is often so convincing--and distracting--that people don't recognize they're being deceitful. In the police interview with murderer and rapist Paul Bernadino, FBI agents noticed he used powerful hand gestures to distract from his spoken lies.
3. Their language lacks emotional dimension.
For psychopaths, saying, "I love you," doesn't stir up any more emotion than saying, "Please pass the milk." They can parrot back what they've heard other people say but their facial expressions don't match their words. Their ability to verbalize feelings is most likely a learned behavior, as opposed to a genuine emotional experience.
4. They sound charming.
Researchers have found that psychopaths talk more and use more emotional words in an attempt to gain attention and admiration. Psychopaths are really good at saying just the right thing at the right time. They know how to play on other people's emotions and they're master manipulators.
5. They speak slowly and quietly.
Studies show psychopaths usually speak in a controlled manner. They don't emphasize emotional words like other people do. Their tone remains fairly neutral throughout the conversation. Researchers suspect they craft a calm demeanor intentionally because it helps them gain more control in their personal interactions.
6. They talk about life in terms of cause and effect.
Psychopaths--especially those who commit crimes--talk about their behavior in terms of cause and effect. For example, one might say, "I had to teach him a lesson." Rather than show remorse, a psychopath is likely to justify his actions.
7. They focus their attention on their basic needs.
Rather than talk about spiritual or emotional needs or the needs of others, psychopaths are more likely to talk about their own basic needs, like food and shelter. A psychopath who confesses to a murder, for example, is more likely to spend the bulk of his time talking about what he ate for lunch and what he hoped to gain financially, rather than how his behavior affected other people.
8. They say, "um" more often.
Psychopaths are more likely to use filler words and sounds, like "uh" and "um." While many people use such sounds to avoid an awkward silence, researchers suspect psychopaths use them in an effort to appear sane.
9. They're great storytellers.
Whether a psychopath claims she rescued kittens from a burning building or says she was the only one at her last job who was willing to stand up to management, psychopaths tell rich stories about themselves. While some stories are likely to paint them as victims, the bulk of their stories are likely to portray them as heroes. All of their stories stem from their desire to gain trust and manipulate their listeners.
The OFloinn's random thoughts on science fiction, philosophy, statistical analysis, sundry miscellany, and the Untergang des Abendlandes
Friday, August 9, 2019
At the Bluffs of Sinjin Trell
This is the third in a series of tidbits; a continuation of the journeys of Teodorq sunna Namarajan.
The
Journeyman:
The
Journeyman:
At the Bluffs of Sinjin Trell
by Michael F. Flynn
“I
long to journey endlessly, always in search of something new.”
-
Enrique Vila-Matas
#
A strategic bluff
TEODORQ SUNNA NAGARAJAN THE IRONHAND sat astride his horse
in the fore of his regiment and studied on the situation that confronted him.
The Roy’s Own Savage Archers were arrayed on the extreme
left of the Royal and Imperial Army of Cuffland, well-placed for a sweep around
the enemy’s flank. But that worked best where there were flanks around which to
sweep; not so well when facing the Bluffs of Sinjin Trell, which shouldered
over against a salt-water bay and blocked the direct route to the enemy
capital.
Most of the Field Army was concentrated west of the Bluffs where
the land flattened out and provided a more open, if more roundabout, route to
the objective. Unfortunately, all the bridges across the River Sane had been
blown down and the Prawn Home Army was entrenched opposite Dolorous Ford.
That would have been a fine location for his regiment, with
scope for its special weapons and tactics. Which raised the fascinating
question of why the general had posted him here, where his troopers were
practically useless.
He had positioned his regiment along and behind a low ridge,
facing the Bluffs across a scrubby flatland which the Prawns had thoughtfully
cleared of any obstacles and festooned with distance markers for the artillery that
crowned the heights. It was good land for a cavalry charge and would have been
even better had it not been a killing field for artillery.
Teo studied the obstacle carefully through his look-glass.
“It doesn’t go all the way through, does it?” he asked his
assistant colonel, Lar Rigo della Hepplewhite. “That there canyon. It
looks like it might, but I don’t think it does.”
The Lar shook his head. “The ‘Prawns were never much for
sharing maps with us. Probably thought we would use them to invade their
country one day.”
Teo grunted. “Do we at least know its name?”
“They call it Belay dla Morth, ‘The Valley of
Death’.”
Teo lowered his glass and looked at his Number One. Then he
glanced toward his chief of scouts, Sammi o’ th’ Eagles. “That can’t be good.”
Sammi and he hailed from the western continent; but the
hillman was pale where Teo was bronze and his eyes appeared slanted where Teo’s
were round. In contrast, Lar Rigo – and indeed, most of the regiment –were native
to the eastern continent and their skin was green and grew leafy “ruffs” round
their necks. The ancient wizards of the long ago had altered the bodies of men
to sundry ends, and the greenies had been enabled to supplement their diets by
“drinking” sunlight.
The ‘Prawns in the opposing army were likewise green.
Indeed, the Cuffs descended from refugees who had fled north into the peninsula
after the Fall of Old Iabran. The Roy of Cuffland had as his stated purpose the
reunification of the green race, but no one supposed that his ambitions ended
with that, and several others of the Great States were now watching
developments closely.
The ancient wizards had undoubtedly altered Teo’s ancestors as
well, but to what end – other than splendid good looks and martial prowess – he
did not hazard a guess.
Teo gestured to Sammi. “Why don’t yuh skulk it out over
there on the left and see if there’s a way around them Bluffs. I’m somewhat mindful
of charging down that there canyon with all them guns up on top. It’s like the
cleavage between two breasts. It’s invitin’ as all get out; but…”
“…But might be trap,” the hillman answered. “You think
general order you there?”
“He wouldn’t dare,” said Lar Rigo. “It’s near treason to
throw away a regiment like that.”
“Yah, and it sorta makes me wishful of being around for the
court-martial.”
continued...
Tuesday, August 6, 2019
Hunter's Moon
And this is the opening passage to the unfinished "Hunter's Moon".
AS NEARLY AS ANYONE could reconstruct matters afterward,
it happened like this.
Hunter’s Moon
by Michael F. Flynn
Zdravko Sirajov was standing on the peak of Mt. Hadley
watching the Meteors Nouvelle. It was the best seat, if he had been
sitting and, as it turned out, would have been better for him if he had been. The
view was stunning = over 100 klicks in every direction. You could gaze northwest
across Putrid Marsh all the way to the rimwall of Great Archimedes and eastward
across the lesser Apennines to the broad plains of Serenity. But the little
group had come up to look at Earth, not their own neighborhood.
Detlef Streicher stood in front of Sirajov, but a little
below the crest so as not to block Sirajov’s view of the Earth. Maria Pereira, a
bone of contention between the two men, remained behind on the Moon buggy with
Klement Chou, the driver, while Pete Hendaye had placed himself off to the side,
as if to detach himself from the whole business.
Streicher and Sirajov had been sniffing around Maria
almost from the time she had made her “one small step” and learned of the
severe sexual imbalance in the Moon. Each man had schemed after ways to be
alone with her or at least to exclude the other and had come to blows over the
matter on two earlier occasions. It was hard to say to what extent Maria was
oblivious to the struggle around her and to what extent she may have encouraged
it.
Earth was in half phase that day, and its night side blinked
with fireflies as the rubble of the asteroid burned up in her atmosphere.
Everyone oohed and aahed as they always do when watching meteor showers, even
from the other side of the sky; though Klement griped to Maria that the
previous year had been more spectacular.
Below them, at the foot of the mountain, nestled the tidy
settlement of Falcon’s Landing and Pete remembered afterward thinking how much more
comfortable it would have been to watch on the big screen from inside the dome.
Or not watch at all. He thought the whole thing was a big bore.
Sirajov had grown tired of the display and had turned to
go down the backside of the hill, likely to sit beside Maria on the buggy, but Streicher
checked his chronometer and said, “Wait, the best part is coming.”
“It better be a damn sight more spectacular than up to
now.”
It was.
Something hard and fast smashed Sirajov’s polycarbonate
faceplate and opened the oxygen regenerator behind his head with an exit hole like
a blossoming flower. Blood and brains splashed out in a flash-frozen mist.
There was no point in checking the readouts.
Maria screamed all the way down to Falcon’s Landing.
#
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