Some while ago, TOF ran across an article somewhere on the characterization of psychopaths. He thought it might prove interesting for Faithful Reader. If you decide one of your characters should be a psychopath, these are supposedly markers you can use to characterize them.
1. They speak in the past tense.
Psychopaths use more past-tense verbs than other people. When talking about an event happening right now, most of us would say, "I think this is a good idea." A psychopath might be more likely to say, "I thought that was a good idea." Researchers suspect this is because they are detached from their behavior and their environment.
2. Their body language is convincing.
Psychopaths lie to make themselves look good. But their nonverbal behavior is often so convincing--and distracting--that people don't recognize they're being deceitful. In the police interview with murderer and rapist Paul Bernadino, FBI agents noticed he used powerful hand gestures to distract from his spoken lies.
3. Their language lacks emotional dimension.
For psychopaths, saying, "I love you," doesn't stir up any more emotion than saying, "Please pass the milk." They can parrot back what they've heard other people say but their facial expressions don't match their words. Their ability to verbalize feelings is most likely a learned behavior, as opposed to a genuine emotional experience.
4. They sound charming.
Researchers have found that psychopaths talk more and use more emotional words in an attempt to gain attention and admiration. Psychopaths are really good at saying just the right thing at the right time. They know how to play on other people's emotions and they're master manipulators.
5. They speak slowly and quietly.
Studies show psychopaths usually speak in a controlled manner. They don't emphasize emotional words like other people do. Their tone remains fairly neutral throughout the conversation. Researchers suspect they craft a calm demeanor intentionally because it helps them gain more control in their personal interactions.
6. They talk about life in terms of cause and effect.
Psychopaths--especially those who commit crimes--talk about their behavior in terms of cause and effect. For example, one might say, "I had to teach him a lesson." Rather than show remorse, a psychopath is likely to justify his actions.
7. They focus their attention on their basic needs.
Rather than talk about spiritual or emotional needs or the needs of others, psychopaths are more likely to talk about their own basic needs, like food and shelter. A psychopath who confesses to a murder, for example, is more likely to spend the bulk of his time talking about what he ate for lunch and what he hoped to gain financially, rather than how his behavior affected other people.
8. They say, "um" more often.
Psychopaths are more likely to use filler words and sounds, like "uh" and "um." While many people use such sounds to avoid an awkward silence, researchers suspect psychopaths use them in an effort to appear sane.
9. They're great storytellers.
Whether a psychopath claims she rescued kittens from a burning building or says she was the only one at her last job who was willing to stand up to management, psychopaths tell rich stories about themselves. While some stories are likely to paint them as victims, the bulk of their stories are likely to portray them as heroes. All of their stories stem from their desire to gain trust and manipulate their listeners.
The OFloinn's random thoughts on science fiction, philosophy, statistical analysis, sundry miscellany, and the Untergang des Abendlandes
Friday, August 9, 2019
At the Bluffs of Sinjin Trell
This is the third in a series of tidbits; a continuation of the journeys of Teodorq sunna Namarajan.
At the Bluffs of Sinjin Trell
by Michael F. Flynn
“I long to journey endlessly, always in search of something new.”
- Enrique Vila-Matas
A strategic bluff
TEODORQ SUNNA NAGARAJAN THE IRONHAND sat astride his horse in the fore of his regiment and studied on the situation that confronted him.
The Roy’s Own Savage Archers were arrayed on the extreme left of the Royal and Imperial Army of Cuffland, well-placed for a sweep around the enemy’s flank. But that worked best where there were flanks around which to sweep; not so well when facing the Bluffs of Sinjin Trell, which shouldered over against a salt-water bay and blocked the direct route to the enemy capital.
Most of the Field Army was concentrated west of the Bluffs where the land flattened out and provided a more open, if more roundabout, route to the objective. Unfortunately, all the bridges across the River Sane had been blown down and the Prawn Home Army was entrenched opposite Dolorous Ford.
That would have been a fine location for his regiment, with scope for its special weapons and tactics. Which raised the fascinating question of why the general had posted him here, where his troopers were practically useless.
He had positioned his regiment along and behind a low ridge, facing the Bluffs across a scrubby flatland which the Prawns had thoughtfully cleared of any obstacles and festooned with distance markers for the artillery that crowned the heights. It was good land for a cavalry charge and would have been even better had it not been a killing field for artillery.
Teo studied the obstacle carefully through his look-glass.
“It doesn’t go all the way through, does it?” he asked his assistant colonel, Lar Rigo della Hepplewhite. “That there canyon. It looks like it might, but I don’t think it does.”
The Lar shook his head. “The ‘Prawns were never much for sharing maps with us. Probably thought we would use them to invade their country one day.”
Teo grunted. “Do we at least know its name?”
“They call it Belay dla Morth, ‘The Valley of Death’.”
Teo lowered his glass and looked at his Number One. Then he glanced toward his chief of scouts, Sammi o’ th’ Eagles. “That can’t be good.”
Sammi and he hailed from the western continent; but the hillman was pale where Teo was bronze and his eyes appeared slanted where Teo’s were round. In contrast, Lar Rigo – and indeed, most of the regiment –were native to the eastern continent and their skin was green and grew leafy “ruffs” round their necks. The ancient wizards of the long ago had altered the bodies of men to sundry ends, and the greenies had been enabled to supplement their diets by “drinking” sunlight.
The ‘Prawns in the opposing army were likewise green. Indeed, the Cuffs descended from refugees who had fled north into the peninsula after the Fall of Old Iabran. The Roy of Cuffland had as his stated purpose the reunification of the green race, but no one supposed that his ambitions ended with that, and several others of the Great States were now watching developments closely.
The ancient wizards had undoubtedly altered Teo’s ancestors as well, but to what end – other than splendid good looks and martial prowess – he did not hazard a guess.
Teo gestured to Sammi. “Why don’t yuh skulk it out over there on the left and see if there’s a way around them Bluffs. I’m somewhat mindful of charging down that there canyon with all them guns up on top. It’s like the cleavage between two breasts. It’s invitin’ as all get out; but…”
“…But might be trap,” the hillman answered. “You think general order you there?”
“He wouldn’t dare,” said Lar Rigo. “It’s near treason to throw away a regiment like that.”
“Yah, and it sorta makes me wishful of being around for the court-martial.”
Tuesday, August 6, 2019
And this is the opening passage to the unfinished "Hunter's Moon".
by Michael F. Flynn